Aeguides is a fansite dedicated to the game Ashen Empires.
Our goal is to provide the best information of the game for all to use in their adventures.
Valinor Quest Guides
Valinor is the location were players start their adventer in the game of Ashen Empires.
Starting Town Quest Guides
Silvst is the home of Humans. Their city lies on Krythan Island. Their bonus orbs are in Intelligence.
Krog is the homeland of the Orcs. Their city lies in the blackSwamp in the center of the Mainlands. Their bonus orbs are in Strength.
Whisperdale is the home of the Night Elves. Their city lies in Darkwood Forest on the west end of the Mainlands. Their bonus orbs are in Dexterity.
Quest Guides
Ashen Empires has a vast expansion of locations. All with quest to explore and find.
Ashen Empires Patch Notes
All Ashen Empires patch notes information comes from the Discord Server
FujiQ 2/1/2023
Adding logout check while in BFD
Adjust to faction dungeon drop tables (chances only not additions/deletions)
Corrected missing material for new Vint/Gol items
Fixed SoC potions on TR mob tables
Faction check for all neutral factions in scripts that look for neutral faction
Claw of the Werewolf should last 4 min with the Armor of the Cynosure now
Added chat prints for all buff spells
Fixed error in Tome of Demonic Inspiration adding too much to Parasitic Leech, now +10%
Fixed traps in SoC dungeons acting as walls that created pathfinding issues and prevented players from completing farming quest portion in SoC crypt
Fixed Demon Spire from spawning ancient demon/balron if not used for Hell Siege event
Glowing Jewelry Case had no setting for crafting; adjusted to be similar to glowing storage crate
FujiQ 1/21/23
Just a bit of cleanup on spawns, drops, items, and the gauntlet event.
===Items/Drops===
New Item: The Prime Fist
Fixed typo in Legendary Wok stamina text
Stat mismatch corrections - tootips now accurate:
Calamity Wake Boots +8 DEX
Ritual Sheers +22 INT and +8 CON
Evil Council Leggings +9 CON
Robe of Dark Rites +20 STR and +28 INT
Symboled Blade of Destruction proc adjustment
Adjustments to Dirk/Sabre/Axe of many Souls proc effects
+100% Soul damage to Dir/Axe/Sabre of Many Souls
Oleander Bloom marked SoC
Adjusted Lotorian Dungeon drop tables slightly to add Talazarian Emblem to the lower tier KC/EEO/BL/LP tables. This means mini-bosses now have a chance to drop these spawning items.
Adjusted drop of Rune of Shaloz up some on the mobs that currently have it (design here is that you are not meant to get entire set unless you hunt after or do quest multiple times)
===Spawns===
Lord Cerebus respawn time reduced and randomized. Still a tigger chance to spawn, but duration between respawns has been halved to allow two chances minimum per dungeon pass timer.
The Prime Creation has been given a shorter and randomized respawn timer, increased chance of boss vs PH
Shark guards will patrol dragon coast for anchored boats...
Adjusted rotted ghoul spawn in Meroven graveyard and Gnobol Mauseleum, greater skeles moved below
===Spells===
Stat buff spells (excluding movement speed buffs) reduced cast times across the board to match holy Aura's speed
Chat printout for buff values on Mind buffs(Cerebral Though, Brilliance, Insight, Resplendence).
===The Junk Drawer===
SI altar adjusted to correct time (30 min cooldown; if started at 9pm, can start a new SI at 10:30pm). SI cooldown is there for all levels of solo/small group players; this is not an ideal long term fix but something to help those players not be at the mercy of SIs which drastically impact their ability to hunt.
Long term idea is placeable altars/totems which increase spawns in a radius on ground or on the player using.
Faction Quest for Lotor/Talazar now allow you to cancel once started (speak to faction officer to cancel) plus additional conf to begin neutral quest
A bit of cleanup on faction timers and quest text
New Name for Lotorian Faction Dungeon quest(was "For the King" which was the same title as the faction quest itself; now it is "Royal Relic")
Gauntlet event adjust (reduced mob spawns)
FujiQ 1/15/2023
fix for Gauntlet event - effects could be cast just before entering
crims on PvP servers will be sent to a four way portal; you have 60 seconds to choose from Lopal, VF, Meroven, Rahura or be sent to Lopal
Fix for Red Dragon Leather set - should now be able to forge items if anvil of veldan is in pack while wearing set
Fix for Gatekeepr's gate ins SoC; if you haven't completed the quest you will be harmed and ported back; to prevent players from getting through without quest completion
All Housing Deeds and items such a Surveyor tool should be tagged for Construction; server will now check that expansion flag
Added AC to weeping winter skirt and winter wildform
removed arrow resist from hood of rahura
Typo in Crystal Knight quest Rotted > Rotten
FujiQ 1/14/2023
The SoC update
A rework and update of one of the iconic expansions for Ashen Empires - Sands of Creation. This content has been due for an updated to bring it in line with the rest of the game experience. We focused on improving map design and item stats/drops to help more groups progress through content.
A new NPC - the Shadow Dragon - and additional hunting grounds, updated Dragon caves, and more exits/entrances throughout should make it more varied and dynamic.
Other work to note is this update are with Faction Dungeons and the Broken Finger Dungeon. These, too needed a bit of an update to fit them for PvP settings and for overall ease of use.
===Map/Encounters===
New Area: Dragon Coast
Added new Dragon Coast with heavier spawns of younger dragons meant as a group challenge
New dragon type Shadow Dragon, small chance to spawn on New Dragon Coast, also spawn on Nithhogr level
One way entrance to new Dragon Coast through Fire Elemental Cave
Updated Area: Dragon Caves
Added extra loops in Dragon Caves, modified flow so it's less linear in nature with some less direct routes/side loops, added escape portals (on per level, one-way) back to previous level at various locations
Dragon Eggs now have colors reflective of their parent dragon. This was a long time dream of FujiQ's from getting lost in here so often.
Updated Area: Vinteruul's Fortress
Warlord Vinteruul spawning mechanic has been readjusted, is now a summoned spawn using Talazarian Emblem, still requires quest in order to spawn
Vinteruul now leashed to his room, similar to dragon bosses
RNG on clicking horns and statue removed, this will be a single click per step, and he will spawn (statue will disappear for 10 minutes and may then be spawned again if you have the proper item)
Step 1.) Obtain an elusive Emblem from creatures within the dungeon
Step 2.) Use the Bloody Altar to give an appropriate sacrifice.
Step 3.) Click summoning horns.
Step 4.) Click the Warlord Statue.
Step 5.) Git Gud or die trying.
The Lich Prince has moved into the Lotorian Dungeon with Warlord Vinteruul
Added Talazarian Blood Cleric spawns around the Lich Prince's new room and above in Vinteruul's castle
Secret exit/entrances added to this fortress
Fix for being unable to progress on Lotorian faction quest if not on PvE server
Added 5 new items to Warlord Vinteruul:
The Warlord's Severance
The Warlord's Goring Helm
The Warlord's Wall
The Warlord's Essence
Cultist's Bloody Orb
Updated Area: Broken Finger Dungeon
Trigger spawn chances added/adjusted (similar to Asterion) for:
Mingor the Merciless
Ragaxm the Destroyer
Gorgor the Pit Fiend
Lord Cerebus
Broken Finger Dungeon changed to not require a party for entry/access to full dungeon (you may still need a friend or two to survive!)
BFD pass countdown timer should suspend when player leaves the dungeon now (only uses when you are in hunting)
Passages, Escapes, Tunnels
Added underground passage between Redwake and Rahura
Removed evil spawn gate on Khafra island
Added alternative passage from Rahura Water Elemental Cave to cross river to area before the gatekeeper; no longer a single bridge as a chokepoint
Portal from Fire Elemental Cave (Khafra) to SE corner on New Dragon Coast, one-way, use at your own risk
Added entrance/exits to Horned One (neutral faction dungeon) on charred island and dunk's dungeon
Added entrance and/or exits in Ghost of Lotor (Talazarian Faction Dungeon) on Salamander and Crypt levels
Spawns
Increased amount of caimans to spawn (min/max limits)
Added Desert Giant Noble as a rare spawn in Desert Giant spawns (split spawn)
Added more dedicated Desert Giant Noble spawn locations
Added Titan Scorpion spawns southeast of Rahura across the river
Added/increased Titan Scorpion spawns in Blacktail's lair
Increased chance of Sandsting spawning instead of placeholder
Faster respawn for Lava Mold, randomized, no longer drops magical items
Fixed several encounters that were despawning during an SI due to a config issue
Fixed some mountains where creatures could spawn inside and get trapped (Josody/RT, TR/Snow Elves)
Faster respawn timers and better randomized timers for:
Anbrasxas
Der Schlaechter
The Lich Prince
Krank Bruut
Ghost of Lotor I
High Priest Volsey
Crypt Protector Hobensnarl
Sir Lancel
===NPCs===
Ancient Crystal Wyverns and Mannabrottur are now tied to expansion flags, if Tides of Fate is disabled they will drop nothing
Dragon NPC resistance adjusts (each dragon now has one magery resist that they are weaker against)
BFD/Talazarian/Lotorian dungeon creature difficulty slightly increased by scaling hitpoints upwards to better match Asterion Minos
Caimans changed to land creatures
New Item Summoned Followers - Bloo Cleric, Crypt Guardian
Vessel of Isos now has 0 hitpoint regen and does not damage player
Removed Valinor Orb Reset limits
Removed Bonesnarl killcount limit
Town Guardian reduced to solo/duo difficulty, he's now basically a difficult guard
Minor mechanics adjustments to Sir Lancel (Attack Range, Pounce), Crypt Protector Hobensnarl(Ethereal), High Priest Volsey(New Spells), Krank Bruut(Teleport), Der Schlaechter(Knockback), The Lich Prince(New Spells)
Artoniah Hassassin removed Disease resistance
Adjusted Dragon Heal to have a low/medium/high replenish amount instead of just low/high, resulting in less chance of a high 50% heal
Sand Golem, Desert Giant, Desert Giant Noble all lost their MIND(resistance)
Sand Golem gained 50% Nature and 80% Soul resistance
Guards in SoC received some survival training
Set type of crabs to be vermin instead of sea creatures (if swim type, sea creature, if land, not a sea creature)
Added reindeer to animal group for DTM counts
Removed solo tag for Small Skeleton
Removed social tag from Minos since they have no allied types
===Loot Tables===
Removed Generic Mainlands loot tables from many SoC creatures, added their respective SoC tables in some cases as it was missing
Adjusted boss tables in BFD and Faction dungeons to reflect their shorter respawn times, removed useless items (Mainlands tables)
Removed generic Mainlands loot tables from all Faction Dungeon creatures (excluding Salamanders/Basilisks area of Talazarian cave)
Removed generic Mainlands loot tables from BFD creatures
Claws of Overwhelming Darkness and Virulent Axe removed from tables used in SoC/Faction Dungeons, instead added to ToF/110 bosses
Scroll of the Ancients no longer drops from Ghost of Lotor I
Amulet of the Dark Mage removed from Nithhogr and added to Young Dragon tables
Faction dungeon creatures have a chance to drop all pieces of armor sets within the dungeons, mini bosses drop at a much higher rate
Neutral dungeon rates reduced considerably on Level 1 for legacy Horned One items
Ghost of Lotor I and Warlord Vinteruul have new powerful items as a rare drop
Raised rates of Rune Armor on hell monsters
Added Rune Armor loot table to Lord Tserith
Slight increase to Fresh Mead rates in Frieda Dungeon
Increased Beekeeper rare table on Queen and Warriors, reduced common tables inversely
Slightly increased Caiman Teeth drop count to 1-2 at a time
Sand Wurms are still just as annoying, but now drop Mystic Orbs and Magic Skinning Knife in their new loot table
Added 5 new items to Warlord Vinteruul:
The Warlord's Severance
The Warlord's Goring Helm
The Warlord's Wall
The Warlord's Essence
Cultist's Bloody Orb
Added 4 new items to Ghost of Lotor I:
Lotor's Battle Crown
Ancestral Robe of Lotor
Lotor's Wedding Ring
Lotor's Summoning Crystal
Added/increased runes dropped for:
Vicarious Lotor
Talazarian Blood Cleric
Sand Golem
Sand Wurm
===Spells===
Adjusted buff spells to have increased rune charge costs per cast but significantly lower fail chances if player has appropriate skill requirement
Nullify changed to a 1 rune spell and reduced cast difficulty substantially
Slightly reduced 8 slot spell damage boost from Northern Cleric's Staff, Northern Wizard's Staff, Staff of Prismatic Waves
Reduced Int modifier on Ice Bolt and Capped Damage at 450
Added purple (A3) color to claw/exposure messages when they wear off for more visibility
6 New Scrolls that can cast a variety of class and tier based spells; these are on a trial basis for now and available through events
===Crafting===
Dragonian Skinning Knife:
Requirement reduced to 80 Skinning
Raised level req to 105
Removed orb requirements
NEW ART!
Blue Dragon Leather Set Bonus - Reduced Crafting Time Sewing/Weaving 25%, Allows crafting as if using a Runespire
Gold Dragon Leather Set Bonus - Reduced Crafting Time Leatherworking/Tanning 25%, Allows crafting as if using a Runespire
Green Dragon Leather Set Bonus - Reduced Crafting Time Carpentry/Milling 25%, Allows crafting as if using a Runespire
Red Dragon Leather Set Bonus - Reduced Crafting Time Forging/Smelting 25%, Allows crafting as if using a Runespire
Adjusted drop rates of lvl 100 craft materials up some (tangled, spectral, full metal)
Removed skinnable corpse from Greater Kudo
Tradeskill Taskmasters now require Tides of Fate expansion enabled on server
Apple Pie Slice tooltip said +2 Stam Regen (is +1)
Changed minimum Skinning skill level requirement on the Following
Wyverns 55
Salamanders 65
Dragons 80
Adjusted cost of vellum/scrolls and inks down
Marked scrolls as books, set up scroll case to hold books
Added scroll case and scholar's trunk for carpentry:
Level 43 and 8 enchanted heartwood
Level 69 and 15 enchanted Greater Heartwood
Holds books and scrolls
Quest Scrolls
Return Scrolls
Demon Scrolls
Identification Scrolls
Lobster Traps used from land have smaller distance to prevent player from placeing it where they cannot retrieve it
NPC Basil in Parian will sell you a sharp shovel for 100 black pearls if you have completed required quest stage
Sharp Shovel now requires quest stage completion to use (the stage it is obtained originally)
===Items===
Re-enabled and adjusted Scroll of the Demon Horde - now also drops outide of ToF
Item expansion flag changed for Soothsayer, AGB and HotAG from TOF to SoC
Complete rework of Dragon Leather sets, now beter match their parent dragon resistances
Compelte rework of Spore Crusted set, now grants hitpoint regeneration on each piece (req Level 100, 45 DEX, 30 CON)
Complete rework of Scavenger Bone set, now useful for mages (req Level 100, 70 INT, 30 CON)
Corrected item hitpoints for Salamander Skin Leggings
Titan Hide set slightly reduced in overall stats to reflect its challenge to obtain
Large Gold Coin drop from Desert Giant Nobles made stackable to be kinder to your inventory slots
Leather Collar/Chain Collar/Iron Collar not marked as Jewelry for purposes of fitting into jewelry case
Corrected tooltip on Dagger of Fleeting thoughts (+15 Dodge/Crit Hit)
Adjusted some SoC quest reward items based on quest difficulty/level:
Ring of Fire Req reduced to 105, +5% Body
Strange Glowing Gem +4% Pierce
Brimidian Miners Ring +10 Mining, +10 Lumberjacking
Dragon Leather sets readjusted to give resistances more in line with on their parent dragon type. Stats adjusted to match below. No longer orb specific, requirement changed to level 105 to allow for better stat/resistance progression. AC/stats normalized across the sets.
Bascinet/Helm 32 AC +10 Str +10 Int +10 Dex +6 Con
Belt 30 AC +10 Str +8 Int +10 Dex +6 Con
Boots 32 AC +8 Str +8 Int +8 Dex +6 Con
Cape 36 AC +8 Str +8 Int +8 Dex +6 Con
Gauntlets 28 AC +10 Str +10 Int +10 Dex +6 Con
Leggings/Greaves 44 AC +10 Str +10 Int +10 Dex +6 Con
Lorica/Breastplate 64 AC +12 Str +12 Int +12 Dex +6 Con
Make your way unarmed and without aid through a maze of increasingly deadly creatures (no equipment, no backpack, no buffs, no followers).
Entry at this time is free with a manual GM reward; will be automated in future with enough play/feedback from the community.
When the event is on, head to Parian South Weapons shop to speak with NPC Armsmaster to enter. A deck, signs and banners marks this event area.
1 player in event at a time
Limit of 10 minutes in event
Entry restricted to level 50 only
New GM tools to help GM run events be more enjoyable: Item Degrade and BP drop; also for emergencies when server is misbehaving
===Quests===
New Quest and Gear: Crystal Knight (Farstead Keep) inspired by DC creatures
Weeping Winter (mage)
Shalox’s Armor (warrior)
Wolfskin Armor (archer)
You may obtain any pieces by trading with quest NPC “Crystal Knight” who will list item level and stat requirements
Quest gives limited quantity of Runes of Shalox; these can also be found naturally hunting in TR at uncommon rates from variety of mobs
Increased range to allow quest update when killing Termigon queen for Varios quest
Fix for print in rock troll quest - says you have to be level 15, should be 65 (checks correctly just tells player wrong number)
Excluded a few CK creatures (wolverine pack leaders, mystic crawlers)
Reduced faction quest switch wait time and neutral faction garden of sitting on one's bottom time to 10 min
===PVP & Reputation
Feats now count as attacks for combat rule purposes (will make you wanted, slow both players)
Added level bias to alignment gain >=5 levels.
New NPC Alinus in Parian to give one time reputation forgiveness from >6500 -> 6500 (alignment # can be checked with lvl 1 mind spell “Runesight”)
Reputation loss when going wanted changed from 250 > 5 points
Wanted timer is 5 minutes and refreshes when any criminal action is performed
Looting items results in loss of 50 rep per item (no per item loss previously)
Helpful spells (healing, heal over time) cast on wanted player will cause you to become wanted as well
Please see Discord for complete pvp ruleset write up
Players cannot mark a stolen item as no drop using token store product; if you have stolen items stuck in bp please summon a GM/page or make a ticket
===The Junk Drawer===
Removed leadership check of 100 from wild camel (should be 70)
Cooldown of Spawn Increase of 30 min
New NPC Alinus to give one time align forgiveness
Changed chances on ancient wyverns to give mix of immaculate wyv hide (unchanged rate) sinew (decreased rate from previous) and other hides (added to this skinning table)
Mainlands orb reset (1x only) Lady Esler in Josody
Construction expansion check on Surveyor Tool. If not enabled on server, will be unable to use.
Bonus XP for L server 110 is set to rate of 106-109 (double). Enjoy!
Vip Grab Bags
VIP subscription required: Receive your first grab bag on the first month anniversary of VIP subscription,
then on the first of every month after that you remain a VIP customer.